2009 Sponsors

Platinum Sponsor
 
Mattel   Mattel, Inc. , is a worldwide leader in the design, manufacture and marketing of toys and family products. The Mattel family is comprised of such best-selling brands as Barbie®, the most popular fashion doll ever introduced, Hot Wheels®, Matchbox®, American Girl®, Radica:® and Tyco® Little People®, Power Wheels® and a wide array of entertainment-inspired toy lines. Mattel's vision is to be the world's premier toy brands -- today and tomorrow.
 
Gold Sponsor
 
Electronic Arts   Electronic Arts Inc. (EA) , headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EA SPORTSTM, EATM, EA SPORTS FreestyleTM and POGOTM.
 
Senario   Senario is an innovative leader in the in the development and marketing of consumer and entertainment products for youth. The Woodstock, Illinois based company has consistently innovated each year with the introduction of edgy, creative products for tweens and teens. This year is no different as Senario launches HURU HUMI™. HURU HUMIs™ are artificial personalities that can converse with people and each other. They integrate a completely unique application of digital technology to drive social interaction and self-discovery of tweens both offline and online. Senario has four flourishing consumer products divisions: Publishing and craft, digital, multimedia, consumer electronics all focused towards youth.
 
Silver Sponsors
 
kidzui   Kidzui is The Internet for Kids. Built just for kids, the revolutionary KidZui browser makes surfing the Internet fun and engaging for kids from ages 3-12. KidZui features kid-safe social networking, Homework Helper, and more than 1.5 million websites, pictures and YouTube videos - approved by parents and teachers.
 
intel_logo   Intel, the world leader in silicon innovation, develops technologies, products and initiatives to continually advance how people work and live. Additional information about Intel is available at www.intel.com/pressroom and blogs.intel.com.
 
Internet Safety_com   Established in 1999, InternetSafety.com ™ is the recognized leader in providing Internet safety solutions. Internet Safety's flagship software, Safe Eyes™, is the two-time recipient of the PC Magazine Editors' Choice Award and was rated as the #1 parental control solution by America's leading consumer advocacy publication. Safe Eyes and EtherShield - the suite of Internet filtering solutions developed by Internet Safety - are providing online protection for PCs and Macs in homes, businesses and schools across more than 70 nations worldwide.
 
Jasman Toys   Jasman Toys is a growing designer and producer of high quality, innovative toys for children of all ages. With toy categories that range from remote controlled helicopters, electronic dinosaurs and shooting toys, Jasman has established a strong presence in the boy's toys market. Jasman products are available at toy, hobby, gift, mass merchant and department stores throughout the United States and abroad.
 
jazwares
  Here at Jazwares we pride ourselves on fresh ideas and inventing toys that have never been created before. In every product we develop we are pushing in new and innovative directions. Not only do we aim to introduce unique products into the market place but our goal is also to provide high quality and an affordable price.
 
Princeton_Review   The Princeton Review helps students, parents, and educators achieve the best results at every stage of their educational careers. By focusing on preparation and practice, we help students improve their performance in the classroom and on standardized tests. The Princeton Review offers classroom courses, online courses, software, books, and in emerging technologies such as handhelds and podcasts.
 
Basic Sponsor
 
asha_logo.jpg   The American Speech-Language-Hearing Association (ASHA) is the national professional, scientific, and credentialing association for more than 130,000 audiologists, speech-language pathologists, and speech, language, and hearing scientists. Audiologists specialize in preventing and assessing hearing and balance disorders as well as providing audiologic treatment including hearing aids. Speech-language pathologists identify, assess, and treat speech and language problems including swallowing disorders.
 
cpb_logo   CPB (Corporation for Public Broadcasting) is a private, nonprofit corporation created by Congress in 1967. The company is the steward of the federal government’s investment in public broadcasting. It helps support the operations of more than 1,000 locally owned and operated public television and radio stations. CPB’s education mission is to use public media to create breakthrough innovations that revolutionize teaching and learning anytime, anywhere.
 
Cyber Patrol   CyberPatrol is a pioneer and leader in the Parental Control software market. Launched in 1995, CyberPatrol is specifically developed for ease of use to help protect families and businesses from undesirable or threatening online activity. CyberPatrol is recommended regularly as the product of choice for online safety by many parent and computer magazines. Its award-winning software is relied upon and trusted by parents, schools, libraries and businesses around the world to monitor and manage their users' Internet access, while providing them with the freedom and safety to explore.
 
digital_blue   Digital Blue is a leading maker of electronics and software for the youth market. Award-winning educational products, including the Smithsonian Computer Microscope and the Digital Movie Creator 3.0, are used in classrooms around the world. Other popular products include the American Idol Digital Camera and Camcorder, the Disney Pix line of digital cameras, the Disney Mix line of personal media players, and the new Disney Flix Digital Video Camera.
 
Elf Island   Play Games. Do Good. This simple mantra is the heart of Elf Island , the first-ever tween virtual world to translate online gaming into tangible real world results. Leading an emerging category coined Gaming for Good , Elf Island weaves real world nonprofit projects into a lush, interactive virtual environment through entertaining game play, social interaction and storytelling to leverage the power of fun.
 
firefly-mobile_logo   Firefly Mobile manufactures award-winning mobile phones for mobile kids – and others who require a streamlined phone with enhanced safety features. Firefly products are designed for parents wanting to safely and affordably connect with their children and anyone else seeking the peace-of-mind that comes with having an easy, reliable way to reach loved ones.
 
HopeLab   HopeLab , founded in 2001 by Pamela Omidyar, is a nonprofit committed to combining rigorous research with innovative solutions to improve the health and quality of life of young people with chronic illness. In 2006, HopeLab introduced the breakthrough Re-Mission video game for adolescents with cancer. Developed with the input from young cancer patients, research shows that playing Re-Mission improves key health outcomes in these patients. HopeLab is now applying its customer-focused, research-based approach to develop other interventions for young people suffering from chronic illness.
 
i_hear_safe_logo.jpg   Founded by mother of four, Christine Ingemi, in 2006, iHearSafe® uses award winning, patent-pending Safe Volume™ technology to automatically limit the volume on audio devices to a safe level for kids and adults. No matter how loudly the device is turned up, iHearSafe® Safe Volume™ Headphones and Earbuds will keep the audio output below 85 decibels, a level above which experts have agreed, noise-induced hearing loss can begin. No parental controls necessary, no software to download, just plug and play convenience, brought to you by iHearSafe, LLC. Thank you for listening responsibly.
 
kidscom_logo   Kidscom.com specializes in reaching kids and tweens worldwide through its unique and innovative virtual world.. The company launched the first Web site for kids in 1995 and has grown and evolved while creating and maintaining safe online communities for kids, young adults and parents.
 
Kidthing   Kidthing leverages the power and global reach of the internet to deliver fun and engaging learning content from leading companies and content creators to kids everywhere, yet keeps them off Web Browsers and all of the inappropriate and potentially harmful things that they can encounter. The company was founded by a group of parents. We believe that our kids deserve better - better content, a safer environment and more choices.
 
Knowledge Adventure   Internationally renowned for its award-winning JumpStart, Math Blaster and other innovative brands, Knowledge Adventure has set the standard in creating the finest children's educational software for use in the home and the classroom. For over 20 years, Knowledge Adventure software has helped millions of children build and strengthen essential learning skills.
 
mcafee_logo.jpg   McAfee protects what the world values—from personal photos and music to the confidential records of global enterprises. Our products work together to make security affordable and manageable for everyone. The threats are tougher, and the perpetrators trickier. But as it has for nearly 20 years, McAfee’s superior protection is trusted by millions worldwide.
 
myyearbook   Founded by brother-and-sister teen entrepreneur duo Dave and Catherine Cook, myYearbook.com is the third-largest and fastest-growing online social network in the United States. According to comScore, myYearbook is one of the 20 largest sites in the United States as measured by time spent and pageviews. myYearbook has grown from a single high school to more than 7+ million U.S. uniques. The average myYearbook member visits the site 8 times per month and spends 30 minutes online per visit, making myYearbook one of the most engaging social media destinations on the internet.
 
symantec_norton_logo.jpg   Symantec's Norton products protect consumers from traditional threats with antivirus , anti-spam and spyware protection , as well as bots, drive-by downloads and identity theft-- while also being light on system resources. The company also provides services such as online backup and PC tuneup, and is a trusted source for family online safety. More information is available on Norton’s Family Resources Web site at www.norton.com/familyresources
 
pbs_kids   PBS KIDS PLAY! is an award-winning school readiness tool that grows with your child. By playing activities in over 25 subject areas -- everything from problem-solving and sentence-making to managing emotions and doing chores -- your child will unlock exciting new content. All activities meet national early childhood education standards.
 
ridemakerz_logo.jpg   RIDEMAKERZ , the 2008 winner of both the Chain Store Age “Attraction Retailer of the Year” award and The Ford Motor Company’s “Henry Award” for its innovate car-customizing experience for kids ages 6 to 106, has just turbo-charged its real world experience with a fun, action-packed virtual experience developed specifically for boys ages 6-12. RIDEMAKERZ is now a “hybrid world,” a distinctive combination of real and virtual activities that provide choice, unleash creativity, encourage collaboration, foster confidence and instill a sense of community. The combined authentic car culture, next gen 3D technology, games and educational activities are fueling new play and learning experiences that allow for boys and families to share the world of cars together.
 
Tutor_com   Tutor.com is the leading live, online tutoring service for families. Students receive one-to-one help instantly from a professional tutor. There are no appointments to make and no schedules to keep. Tutor.com empowers students to get help in math, science, social studies and English 24/7.
 
webcarzz_logo.jpg
  Launching in Spring 2009, Webcarzz™ is a casual multiplayer online game targeted towards boys 6-12 and their affinity for cars, racing and fun. The site features a virtual town where spontaneous play is the rule (much like an actual playground) and encourages child-safe competitive play, community activity, personalization and exploration.
 
whoosh_logo
  Whoosh Learning is an online tutorial program that empowers elementary school children to quickly build fundamental math and reading skills at their own pace. Based on ‘success through practice,’ Whoosh Learning helps children build automatic recall of educational facts through speed and accuracy. For a fraction of the cost of traditional tutoring programs, Whoosh provides a flexible new way to prepare children for education success by creating a foundation for lifelong learning and critical thinking.